Compared to other AO techniques, HBAO+ is more detailed and more precise, and has a significantly lower performance impact per occlusion sample.
In Watch Dogs, gamers can enable Ubisoft’s half-resolution, console-quality Ambient Occlusion technique, MHBAO, and NVIDIA’s HBAO+, a DirectX 11 AO technique that renders shadows at full resolution with an unprecedented 36 occlusion samples per AO pixel. Without Ambient Occlusion scenes can look flat and unrealistic, and objects can appear as if they are floating on surfaces.
The AO technique used and the quality of the implementation affects the shadowing’s accuracy, and whether new shadows are formed when the level of occlusion is low.
For more on our work on the PC version, check out the video below:Īmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. For detailed explanations of each, and demonstrations of their capabilities, keep reading. These include superior level of detail options for distant views, superior textures, models, water effects, reflections, vegetation, terrain, geometry, shadows, shaders, depth of field effects, and visual effects, to name but a few examples.įurthermore, PC gamers benefit from the inclusion of NVIDIA HBAO+ Ambient Occlusion shadowing and NVIDIA TXAA Anti-Aliasing, which improve image quality significantly. Playing Watch Dogs on a geared-up PC grants you access to improved features and effects that the newest consoles are incapable of rendering. Watch Dogs PC-Exclusive Graphics Enhancements SLI, 3D Vision, and 4K support is included, too. As a result, Disrupt was developed, enabling seamless multiplayer, complex AI systems, and modern-day urban worlds filled with detail.Īs a product of the new generation of games, Disrupt features all of the technologies enthusiasts desire, such as deferred lighting, dynamic weather, real-time dynamic reflections, pre-baked Global Illumination, subsurface scattering, and multithreaded rendering across all CPU cores.
For Watch Dogs, Ubisoft Montreal’s design documents contained ambitious plans that failed to align with the strengths of Ubisoft’s internal engines, or those of third parties. Recommendations for a variety of configs can be found here.Īssassin’s Creed's time-hopping gameplay demands the use of the Anvil and AnvilNext engines, while Far Cry’s expansive worlds require the services of Dunia.
OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 64-bit OSs.DirectX 11 is required for the suite of new effects, 6GB of RAM is required for storing world data, models and other game elements, and newer CPUs and GPUs are required to push the many pixels. Watch Dogs’ system requirements are indicative of the performance necessary for new-generation graphical extravaganzas. Graphics, Performance & Tweaking Guide Conclusion.Watch Dogs Optimal Playable Setting Recommendations.GeForce Experience: Optimal Playable Settings With A Single Click.
As Aiden Pearce, a brilliant hacker whose criminal past led to a family tragedy, players must enact their own brand of justice on those who wronged Aiden, using the city’s interconnected technologies as a weapon.īuilt on Ubisoft Montreal’s new, scalable Disrupt engine, Watch Dogs brings advanced graphics, effects and technologies to the table across multiple platforms. Watch Dogs is Ubisoft’s newest franchise, promising unprecedented freedom and opportunities in its open world, near-future recreation of Chicago. By Andrew Burnes on Mon, Featured Stories,